Challenge someone who is online right now β or send a 1-tap WhatsApp battle link to any friend. Each 90-second match mixes predict-the-output cards with fix-the-bug cards where you choose the error β four options every time, no playground or code execution in the arena.
Players online now
β‘ Instant Friend Duel Β· No Waiting for Lobby
Challenge a friend on WhatsApp (15-min open room link)
Nobody online from your college yet? Send a 1-tap battle link β the moment your friend taps Accept, your 90-second 1v1 Python match starts live.
Pick a level for the battles you start β the invited player sees it before accepting. Cards are either output checks or fix-the-bug error checks; both use four quick choices. A level with too few published problems is greyed out, so an accepted invite can never dead-end.
A battle invite only lands while the other player has PyDebug open β the green dot means they are here right now. Offline players show no dot and their invite button stays switched off.
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